The infamous 'Dirty Saves: Causes and Cures' thread had a lot more details about dirty saves. For example, objects in a mod might be missing or duplicated in the game, or changes made by a removed mod may still show up in the game after the mod is removed. The basic symptom of a dirty save is something in the game that doesn't match what should be there based on the mods in use. What types of problems does a dirty save cause? The end result is a conflict between data in the saved game and data in the mods currently being used. One common way this can happen is if a mod user changes a mod after it's already included in the saved game, either by editing the mod or by installing a different version produced by somebody else.Īnother common cause of a dirty save is removing (disabling) a mod after it's already included in the saved game. The short version: a dirty save is a saved game that contains information that doesn't correspond to information in the mods currently being used in the game. (I plan to wait a little while before asking for a link, just in case somebody spots something significant I overlooked when proofreading this.) I'm going to ask one of the moderators to include a link to this in the pinned post in the Mods forum, so please try to keep responses on topic so this thread stays useful for people who need help cleaning dirty saves. The original 'Dirty Saves: Causes and Cures' thread was written mainly for mod creators and included a lot of additional information, but I don't have any idea when (or if.) I'll have time to cleanup and reorganize that thread in its entirety for reposting. I've also included Dave Humphrey's explanation of undoing texture changes that remain after the mod that installed them has been removed. These posts provide basic background information about the dirty save problem, and explain some of the methods for cleaning saved games.
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